This hotfix release addresses a change made in how Actor Timers are validated during creation. Specifically,
DueTime can be set to 0 to have a reminder fire immediately.
- An Actor Timer with a
0will now pass validation allowing timers to fire immediately.
Actor Timer Creation
Registering an Actor Timer with a
0 would fail and the Timer would not be started.
A change introduced in release 1.6 caused Timers to be invalidated if their
DueTime was in the past. However, when the
DueTime is 0, signifying an immediate fire, it is set in Dapr to the current time. After it was set to the current time, it would later be compared to the current time again. As these time comparisons did not share the value for current time, it is almost guaranteed that the
DueTime would now appear to be in the past.
Revert the code to pre-1.6 behavior which allows
DueTimes to be in the past as that still equates to firing immediately.
- 🔍View and search all dapr releases.
- 🛠️Create and share lists to track your tools.
- 🚨Setup notifications for major, security, feature or patch updates.
- 🚀Much more coming soon!